Data by YubHub
Generalist Software Engineer - EA SPORTS™ FC
Electronic Arts
Sponsorship not confirmed
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About the job
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. EA SPORTS™ is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. As one of the largest sports entertainment platforms in the world, EA SPORTS™ FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity. With more opportunity than ever to design, innovate, and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom. As our Games Software Engineer you will report to the team's Development Director. You will work on complex problems with Producers, Designers, Artists and other Engineers in domains including game mode logic, user interface, online, and tools. Your Responsibilities: Work with Server and Client engineers to establish, hook up and test end-to-end functionality. Use and design REST based HTTP APIs. Work with the game’s UI tech stack. Design, implement, test, debug and maintain code for game features or components. Architect and document technical designs for game technology and features. Measurably improve process and best practices to achieve targets. Collaborate within and across teams of technical and non-technical game developers, locally or remotely. Your Qualifications: Bachelor's degree in computer science or related field, or equivalent training and professional experience. 5+ years of experience in software development and can demonstrate good development practices. Good grasp of the C++ programming language, best practices, and architectural considerations. Good understanding of object-oriented design and online services (HTTP via REST). Good debugging skills and familiarity with network programming and memory management. Familiarity with the XML and JSON formats. Experience with Visual Studio and source control systems. Experience with Live Service Games is beneficial. Strong Communication Skills and teamwork skills Good Understanding of working with legacy code and legacy code risk mitigation Experience with Live games and/or commerce services is a plus The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES \* British Columbia (depending on location e.g. Vancouver vs. Victoria) $104,500 - $142,800 CAD Pay is just one part of the overall compensation at EA. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs. Job Data by YubHub .
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